Ozmoo Online

Ozmoo Online

Latest news

2022-11-27: Updated to Ozmoo 11.37, fixing an colour issue with 40-column display on C128.

2022-11-26: Updated to Ozmoo 11.36, fixing issues with 80-column display on C128.

2022-11-06: Reorganized page, putting build results, upload form and files below the build form. Fixed bug in processing Blorb files..

2022-10-05: Updated to Ozmoo 11.31, which lets the player choose slower scrolling, key repeats on/off and change save device.

Recent noteworthy updates

  • Added scrollback buffer for all platforms. Can use REU and/or regular RAM.
  • Ozmoo got REU Boost feature, speeding up gameplay by ~10% when using REU.
  • Added a Play link to single-disk games for C64.
  • Added link to Lurking Horror and Sherlock with sound for MEGA65
  • Added A Mind Forever Voyaging and Trinity to the game list.
  • Accept upload of Blorbed Z-code games
  • Accept building games as .d71 disk images for C64 and Plus/4
  • MEGA65 version now supports Z-code files with dynamic memory of any size, and even lightweight Inform 7 games (select XL stack for Inform 7 games!)
  • Fixed bugs: Corrupted saves on MEGA65, Scrollback bug on MEGA65

Ozmoo is a Z-code interpreter for the Commodore 64, 128, Plus/4 and the MEGA65. You can use this page to build the interpreter and bundle it with a game. You can upload any story file you like, or you can pick one of the story files which are always available in the dropdown list under "Build game". Ozmoo can build games with sound for the MEGA65, but Ozmoo Online lacks the interface for this. We have prepared an archive for download, containing MEGA65 builds of the two games that Infocom released with sound: The Lurking Horror and Sherlock.

[More information about Ozmoo]



Build game
 
Platform:  
Story file:   
Koala loader image:   
Multi-Botticelli loader image:   
Build mode:  
Language / Font:  
(*) Please learn more about Ozmoo and fonts first!
 
Command history:
Scrollback buffer:  
Inform 7 XL stack:
Cursor:    
 
Colour scheme
Check out different colour combinations here.
 NormalDarkmode
Background:    
Text:    
Border:    
Statusline:     (z1-z3 only!)
Input text:     (z1-z4 only!)
Cursor:    
 


Upload Z-code file (.dat .z1 .z2 .z3 .z4 .z5 .z7 .z8), Blorb file (.blorb .blb .zblorb .zlb), Koala Paint multicolour image (.kla) or Multi-Botticelli image (.mbo)
 

Your files: