Please note:For various reasons, this page is no longer updated.
The dates below are for 2005.
This is about Interactive Fiction games and the newsgroup
rec.games.int-fiction.
Some IF games don't get enough attention, especially games which are not part
of a competition. There's a theory that this is because there are never enough
people interested in the same game at the same time to make for a discussion,
and I think that may well be the case.
I want to change that. Maybe I can, maybe I can't, but I want to try.
Here's
a suggestion of one game a week to discuss. If you want to be part of this,
just play the game during that week or even a week or two before, then
enter
the newsgroup on the week in question and join in the discussion. You can
review the game, or just talk about what the game is like from a player's
point of view, or give constructive criticism about how you think it could be
improved etc. Just try to play it enough to form some kind of opinion, and
start talking about it. IF authors need feedback. They need to hear that
someone played their game and what they liked and what they didn't like.
Besides, I think we'll all have more fun. Come on, join in!
Game calendar
I've put up games for a few weeks to come to start with. If you want to
see a certain game on this list, please mail me your suggestion. If you've
released a game yourself, and you had serious intentions but received
less feedback than you had hoped for, you can certainly suggest your own game.
I will never reveal who has suggested a certain game.
To play, you'll need the game file AND an interpreter for your platform. If
you don't already have an interpreter installed, you can find one
at the IFWiki FAQ.
If you want to know more about how IF works, why you need an interpreter, what
commands you can use in the games etc, you can go to
A Beginner's Guide to Playing IF.
Guidelines for posting
If you write something about a game which may spoil the experience for others
who haven't come as far in the game, please give advance warning.
Many people spell out "S p o i l e r S p a c e" with each letter separated
by a blank line, before starting to mention specific objects, locations,
puzzles etc.
When talking about things you didn't like in a game, the criticism gets
clearer, more interesting and more useful to the author if you
specify not only what you didn't like, but also how it could be improved.
There's a more complete set of guidelines for posting to rec.games.int-fiction
over at textfire.
While it's worth reading, common sense and a little knowledge of netiquette
will also get you a long way.